Capcom continues to shine with huge 35% rise in sales revenue

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The iconic developer remains on a roll

Capcom has released its quarterly financial results for the second quarter of its fiscal year, revealing that the legendary developer/publisher continues to see massive year-on-year growth in its global revenue.

The second fiscal quarter, ending December 31, 2021, saw a huge revenue increase of 35%, which translates to Â¥88.1 billion (or roughly $774 million USD). The company’s operating income also hit a high, with an increase of around 44%, or Â¥35 billion ($307 million). The huge increase was driven by sales across all Capcom franchises — most notably cash cows Monster Hunter and Resident Evil.

Despite the fact that Capcom did not release any new games during the quarter in question, ongoing sales of its smash hits continued to fill the publisher’s coffers. 2021 release Resident Evil Village has now surpassed 5.7 million shipped units, while its predecessor, 2017’s Resident Evil VII, has finally hit the 10 million unit milestone. Over in the world of Monster Hunter, Capcom revealed that Monster Hunter Stories 2: Wings of Ruin has shipped over 1.4 million units, while Monster Hunter Rise (as previously reported) has already hit a staggering eight million units in just a single year of release.

It’s almost tough to remember a time, just scant years ago, when it seemed as if Capcom was finally starting to lose its position as a template of excellence in gaming. The past few years have seen the company go through an incredible renaissance, knocking out hit after hit across its wide variety of long-running franchises — spearheaded by its biggest-selling release of all time, Monster Hunter: World.

Capcom is forecasting sales of around ¥100 billion ($880 million) for the fiscal year ending March 31, 2022. Clearly, the company is entering 2022 in a strong position, and with a rumored Resident Evil 4 remake and a new Street Fighter announcement on the horizon, this success looks set to run and run.