Cellar Door wants to do another Rogue Legacy, but not yet

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Its next game will probably be in a different genre

Cellar Door Games didn’t get its start with the “rogue-lite” Rogue Legacy — it previously found success in making browser-based games — but that’s likely going to be the title we associate with the studio for years to come. Speaking to Edge, co-creator and lead programmer Kenny Lee hinted at what’s next. Development on a new game started earlier this month.

“Some people might consider it a bad habit, but we don’t work in the same genre twice,” he said. “It’s bad because we’re running out of genres to play with — we’ve made text adventures, full adventure games, tower defense and a bullet hell shooter. Rogue Legacy was our platforming game, so the next game, if we follow that trend, will not be in the spirit of Rogue Legacy.”

That’s not to say Cellar Door won’t do a sequel, eventually. “We do want to make it, we just didn’t want to jump on it straight away,” explained Lee. “We’ll most likely hire another programmer when we do. It took us about a year and a half to make the first game, so we could get Rogue Legacy 2 in development in the next two years.”

Knowing how many times some of you have started a new game plus, there’s surely demand for at least one more Rogue Legacy. I’d love to see the team revisit the concept with more experience. And, in the mean time, there’s the PlayStation 4 and PS Vita ports to consider.

Cellar Door on Rogue Legacy’s console port, its sequel and never working in the same genre twice [Edge]