There’s also a visual filter to match the original game’s look
Apart from nailing Demon’s Souls‘ pretty new PS5 sheen, Bluepoint and SIE Japan Studio have gone to “great lengths to recreate every feature of the original game.” When it comes to the character creator – the tool that lets us make horrible monster people and then hide their faces with helmets – the developers are adding “many more customization options than you’ll remember from the PS3 game.”
There are “up to 16 million permutations” for player-created characters, according to creative director Gavin Moore. The avatar examples posted today on the PlayStation Blog look surprisingly good, to the point where some of them don’t immediately scream Souls, but I’m not complaining. Not at all.
The remake’s heightened visuals carry over to the character creator, and with old and new settings to tweak, the highs are going to be higher – cooler than ever – and the lows are bound to be absurd.
Bring on the ugly-as-sin protagonists. I want to see a flood of posts on November 12.
The PlayStation Blog post also previewed a few screenshots taken from the all-new photo mode (it’s similarly very pretty) and reiterated a cool detail: you can leave photo filters on in regular gameplay.
One filter adjusts the “brightness, contrast, and color levels to closely resemble those of the original PS3 game, for those who may prefer that classic look.” It may not be perfect, but the effort shows.
First look: Demon’s Souls character creator and Photo Mode [PlayStation Blog]