Nintendo talks Zelda Wii U, influenced by retro Zelda


‘After the transition to 3D, it became harder to create the vast world feel’

Nintendo gave us everything we wanted in terms of Zeldatoday at their E3 conference — more info on the Wii U Zeldagame. Franchise veteranEiji Aonuma talked a bit about how retro Zeldagames were very large, but as 3D games evolved, the worlds got smaller and smaller.

Puzzle solving will now involve less of a set path, and there will be less of a “set order” for exploration. The world shown off in the screen above is described as a vast universe, where you can explore anything, even the mountains off in the distance.

The new Zeldawill drop in 2015.