Set aside almost 40 hours to completely beat the new Tomb Raider


20 or so to half-ass it

A fair contingent of game-players equate the amount of #content in a game to whether or not it’s a “good deal.” It’s a mindset that has always struck me as odd. I’ll take a streamlined shorter game over an unfocused sprawl any day (ironic, as this is coming from an annual player of whatever the newAssassin’s Creedis). Not everyone feels the same way.

As such, conversations about how long games are can be important to some people. They want to make sure they’re getting their money’s worth in terms of both quantity and (hopefully) quality.

If you’re a curious party, Rise of the Tomb Raiderwill take around 40 hours to complete everything. Lead designer Mike Brinker confirmed this with Pixel Vulturerecently at EGX. He said “Expect to spend around 30 to 40 hours getting everything done. This is gathering every weapon, ability, and completing every sidequest. It all comes down to how you want to play throughthe game.Running through the game will take you around 15 to 20 hours.So expectdouble the play timecollecting everything and exploring every secret tomb.”

Seeing as how this is a Tomb Raidergame, it’d feel awfully disingenuous critical-pathing it and skipping the tombs. That’s certainly not in the spirit of Lara’s previous adventures. We’ll go ahead and put you down for the full 40 hours, okay?

Crystal Dynamics’ Lead Designer, Mike Brinker, Chats About Rise of the Tomb Raider [Pixel Vulture]