People have the right to be cynical, says creative director
It’s always a bit scary when a new, unproven developer takes over a well-loved franchise. Sometimes the results are really good, and other times they are downright disastrous. Batman: Arkham Origins creative director Eric Holmes (no relation to our Holmes…I think) is aware of this, and confident their work is up to par.
“I would say that people have the right to be cynical; they have the option to be cynical,” Holmes said in a interview with GameSpot. “I think as soon as you’ve got the pad in your hand, you’re going to see that this game is authentic and uses the same underpinnings and core mechanics of the previous Arkham games.”
I suppose a good amount of skepticism is healthy, so long as it doesn’t leave that “Wait and see” zone. Personally, I’m not a fan of prequels, yet actually have hopes that Origins can be a better game than Arkham City, as the follow-up just didn’t click with me like the first.
In any case, the story is still my biggest draw. WB Montreal is staying very hush-hush about it, but certainly doesn’t lack for confidence, saying, “I think it’s a very important Batman story and I think fans are going to love that probably more than any other thing in the game.”
That’s a bold statement, Mr. Holmes. Still, seeing a young, green-as-grass Batman going up against criminally underrepresented villains like Black Mask and Deathstroke — yeah, I’m in.
WB defends Batman: Arkham Origins [GameSpot]