Creative Assembly talks about goals for Alien: Isolation

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‘This had to be a horror game’

We’ve already talked a lot about Alien: Isolationtoday. Like, so much. We’ve shared the game’s announcement, a hands-on preview, and whatIsolationhas in common with Colonial Marines.

So, we’re going to stop yammering for a bit, and let Creative Assembly tell its side of the story. Have a listen as key developers share the team’s vision and goals for its run at an Aliengame. Oh, and as you’re falling asleep tonight, try not to think about the possibility of a Xenomorph on the ceiling or under your bed, and how you would never even know.