That’s a tough one
Now that theDemon’s Soulsremake is finally out, ushering in the new era of console gaming as the preeminent “next-gen” exclusive (that isn’t available on previous generations), we can talk about it! And Bluepoint and Sony themselves are very keen on doing that; promoting the game through a recent article on their favorite boss fightsthat’s worth a read.
For me, my “favorite boss” kind of shifts over time.
Initially, when I first played Demon’s Soulssight unseen pre-release, Storm King blew me away. The soundtrack, the arena: all of it took me by surprise as I wasn’t expecting that level of grandeur. Once you know the secret it’s not super impressive mechanically, but the shock and the audacity at having to take down that Godzilla-esque behemoth was amazing.
Similarly, the Maneater fight was hilarious! I remember the first time playing it and struggling against it, before the surprise came out.Tower Knight is also a classy choice, as it kind of epitomizes the uphill struggle of Demon’s Soulsvery early once you’ve picked off the relatively easy first demon.
Old King Allant is always good for a reliable tussle and remains one of my favorites.Since I probably have to pick just one, I think I’ll go with Old King after playing through the remake.
Here’s the full rundown, in case you don’t feel like reading through each entry:
- Gavin Moore (Creative Director, SIE) – Penetrator
- Yasutaka Asakura (Executive Producer, SIE) – The Old Monk (this is From Software director Miyazaki’s favorite too!)
- Marco Thrush (President, Bluepoint) – Storm King
- Shuhei Yoshida (Head of Indies, SIE) – Storm King
- Peter Dalton (CTO, Bluepoint) – Maiden Astraea
- Mark Skelton (Art Director, Bluepoint) – Flamelurker
The bosses of Demon’s Souls – devs detail their favorite fearsome foes [PlayStation Blog]