A puzzling platformer
Since the original Portal launched in 2007 there have been a slew of puzzle/shooter hybrids trying to steal the spotlight. C3 is the first one to come along that has given me pause to look at it.
I spoke with Alex Rowland, one of the designers on the game, who showed me what life would be like if I could rotate the world around any of the 3 dimensions we use to describe our world. The interview was nearly as mind blowing as the game itself. Check it out above.