PC fan game ready to pick up Capcom’s slack
It’s been a long road, but Philippe “MegaPhilX” Poulin’s Mega Man Unlimited is finished a ready for release on July 14, 2013. Oh my…
Quick recap: Shortly after Mega Man 9‘s release, Phil whipped up a video of what he imagined Mega Man 10 could look like. He received such positive praise for his concept that he began turning it into a full game. A few years and a title change later, Mega Man Unlimited was looking less like a fan’s side project and more like a direct 8-bit successor to Mega Man 6‘s level of pixel art detail and wild new gameplay concepts, qualities that neither MM9 or 10 truly built upon.
Phil never released a demo for Unlimited, so there’s no way of knowing what to expect. It could be a bust, or it could be one of the most brilliant takes on the classic Mega Man formula to date. From what we’ve seen in trailers and read on the game’s Facebook page, its potential for greatness is high. Keep those fingers crossed!