Rust breaks 1M sales, bans several thousand cheaters

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A temporary solution to cheating employed

Facepunch Studios’ multiplayer survival game Rust has achieved one million sales, designer Garry Newman announced on Twitter. With the game getting to the top of the Steam charts and consistently remaining in the number-two spot behind DayZ, it was only a matter of time.

One of my major concerns with Rust in its current alpha state is cheating. It’s been problematic. Facepunch has rolled out its own anti-cheat solution called CheatPunch which resulted in 4,621 people being detected and banned over this past weekend alone.

“CheatPunch isn’t the answer to all of our prayers,” wrote Newman. “It’s a stop gap solution. It’s going to get rid of a bunch of cheaters, but it’s not hard to get around (by design). We fully expect cheats to be touted as ‘CheatPunch proof’ quite soon. That’s cool. We’re never going to be finished fighting.”

The game also got a small update today. No more building structures around players and locking them inside, which is probably for the best even if it was humorous.

CheatPunch [Rust]