Stop home invaders with traps and towers in Dungeon Warfare

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It’s doing the Steam Greenlight thing now

These past couple weeks, the time I would normally spend reading right before bed has gone toward Kingdom Rush and its sequels. Those stars are throwing off my sleep schedule in a major way, and I can’t deny it any longer: I’m back into tower defense again. Way, way back.

It’s a happy coincidence, then, that I would come across Dungeon Warfare today.

That generic name doesn’t inspire much confidence, but the underlying concept is cool: you’re defending a dungeon with towers, traps, minecart-delivered bombs, and “summonable allies.” Traps, man — my one weakness. I’m also liking the overhead perspective. Suits the setting.

Dungeon Warfare [Steam Greenlight]