WildStar's developers seem to be taking endgame content seriously

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Yes! Yes! Yes!

When I previewed WildStarlast year at PAX East, I had a long conversation with the developers in regards to endgame content. While not every MMO player necessarily needsa hefty amount of max level raids and dungeons at launch, it’s important to many players (myself included), and it can also make or break a game if there’s no road map in place.

According to their panel at PAX East this year, developer Carbine Studios seems to have a roadmap, and the team is planning on creating a robust amount of content for all players. There will be tons of extra PVP, solo questing, and group content. For starters there are two level 50+ zones that will be in the game, as well as “veteran dungeons and adventures.” Battlegrounds and arenas are also a thing for those of you who love to PVP past the cap.

In terms of arenas (my personal favorite), there are plans for 2v2, 3v3, and 5v5 matches, with a shared life pool in place.Veteran level crafting includes Runeforging (equipment slots), as well as Imbuements (quests for better items), and artifact weapons. 80-man raids were also mentioned in passing, and raids are said to be challenging in general.

Yeah, I’m liking the sound of this.

WildStar’s panel is all about the endgame [Massively]